Could Connected Home Interfaces Use A Skeuomorphic Design Change?
Skeuomorphic design is the act of simulating the look and behavior of physical objects for digital interfaces, everything from a toggle switch that can only be off or on to more complex items like dials or sliders.
This design is perfectly suited when it comes to creating intuitive interfaces for IoT and connected homes. Back in the 1970s, the engineers at Xerox PARC set about inventing the graphical user interface for a networked computer system. Later, a pointing device, a mouse, was added into the computers which opened up the ability to let the user “touch” and interact with elements on the computer screen in ways that mimicked our real-world experiences.
In 2007, the first iPhone had a skeuomorphic design. Though the skeuomorphic design has been around for years now, it died out completely in 2012 as flat UI design had picked up and it could be easily replaced. With IoT and smart home devices thriving, it is important that the companies turn back to this design for a better user interface. These are physical object which can bring life to IoT.
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